Description
A Unique Universe to Conquer
In Sorcery, each player embodies an Avatar, a master of an elemental force, summoning creatures, casting spells, and shaping the battlefield according to their strategy. The game stands out for its polished classic fantasy aesthetics, featuring hand-painted art on every card.
Contents of the Display
4 fully built preconstructed decks (one for each element: Air, Earth, Fire, Water)
Each deck contains 53 cards thoughtfully designed for its specific element.
Each deck is led by an exclusive non-foil Avatar card.
Quick-start guide to help players easily learn the basics.
Tokens and accessories needed to play right away (such as rubble tokens and mini tokens, depending on the contents).
Cards in English, perfect for purists and serious players.
Packaged in a display box, ready for retail presentation.
Elemental Deck Overviews
Air (Sparkmage): Focuses on mobility, ranged control, and unpredictable effects—ideal for fast-paced, agile strategies.
Earth (Geomancer): Emphasizes raw strength, toughness, and swarming robust minions.
Fire (Flamecaller): Centers on explosive power, direct damage, and constant pressure on the opponent.
Water (Waveshaper): Prioritizes defense, terrain control, and long-term advantage build-up.
Each deck provides a distinct playing experience and encourages experimenting with decks centered around your favored element.
Quick Rules Overview
Two players face off on a grid-based board, using their decks to play terrain cards (Sites), summon minions, and cast spells.
The goal is to reduce the opponent’s Avatar to zero health (“Death’s Door”) and then deliver the finishing blow.
Players build two decks: Spellbook (spells/minions) and Atlas (terrain/sites), each adding strategic layers.
Gameplay phases are simple (Start, Main, End), but tactical decisions are abundant thanks to varied card effects and battlefield interactions.
• 4x sans frais 
Parfait pour découvrir Sorcery
Très bon set pour commencer.